Close
Close
Advanced Search

Platoon Commander: Sticks and StonesClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/166405.xml&w=500&h=324
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/166405-sample.pdf

Platoon Commander: Sticks and Stones

ADD TO WISHLIST >

“I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.” -Albert Einstein

STICKS AND STONES 2ND EDITION

Seven days after a limited nuclear exchange has irradiated swaths of Russia and the United States, Soviets roll across the West German border, eager to claim precious non-irradiated ground for the Politburo. American armor stationed at the border rushes forward to meet them, and World War IV begins, fought with much more than Einstein's sticks and stones.

RTI5RTY1OTA4NkM4NDE3Qzc1OTY6YzAwM2ZiOTgx

BUT SECOND EDITION? WHAT'S UP WITH THAT? GOOD QUESTION. HERE'S WHAT'S NEW.

  • The rules have been updated, revised, and polished. Mark's goal was to create an error-free, easily understood version of the rules. We turned our polished writ over to one of the best layout artist in the industry to make the rules look as good as they read. We hope you'll like the results.
  • We gave the same treatment to the Player Aid Cards. Again, our goal was to give you error-free, easily understood information, presented in an attractive manner. Additionally, the Fire Results Table as been modified to more closely align with Poland Strikes, and better fit the capabilities of the units in Sticks and Stones.
  • The attractive counters, map, and Action Cards remain the same. So bottom line, if you bought the 1st edition, your account will be updated with all the new stuff for free.

HOW DO YOU PLAY?

Glad you asked. In Sticks and Stones each turn is gamed through several phases. At the beginning of the turn, the players determine initiative with a unique dice-off system in which ties award the initiative to whomever lacked it the previous turn and applying the Commander's Focus to the roll might tilt the odds in your favor. Next, players will draw a scenario-designated number Action Cards that may be used for anything from fire support (air and artillery strikes), through rally assists, to negating the opponent's just-played card. Then it is time to rally disrupted units with a simple D6 roll against a unit's morale. Action Cards, in addition to the special Aid chit, may be used to improve a unit's chances of preparing for combat.

Next comes the Fire Phase and players alternate firing with individual units or stacks of units against in-range and in-sight enemy units. When firing on the enemy tanks, the target's Armor Factor is subtracted from the firing unit's Armor Piercing Factor, a D6 is rolled, and the results checked on the appropriate column on the Fire Results Table, yielding a number of potential hits. The target rolls a die for each potential hit and compares it to their morale. Pass the morale check, that hit is negated. These columns and die rolls can be modified by the target's terrain, flanking fire, the Focus marker (represents the commander's presence), and most importantly Action Cards, which can grant column shifts or even allow the same unit to fire again, adding a delicious uncertainty that the chaos of war. Players continue to alternate attacks until neither wishes to attack.

Now it is time to move. Unlike the preceding Fire Phase, one player moves ALL his eligible units before the opposition gets to move. Certain units can move and fire or vice versa (with a penalty), unfired opposing units can opportunity fire on enemies moving within their line of sight. As in many other facets of the game, the insightful play of Action Cards during the movement phase is critical, allowing additional movement or opportunity fire conducted by units that have already fired or even the placement of a minefield.

Finally, we reach the Aid and Focus Phase. Platoon Commander eschews the use of HQs that can be unrealistically targeted. Instead both players have Aid and Focus markers, representing where the commander intends to place emphasis or send additional assets (ammunition, weapons, etc) or first aid. The placement of these markers provides combat and morale bonuses to the units underneath them. Additionally, if the player chooses, the Focus marker can be used to influence the initiative roll. And that's how you play Sticks and Stones.

Includes:

  • 88, depicting M901s, M113s, T-72s, T-80s, and Abramseses. :-)
  • 1 super hot, only slightly radioactive, post-nuclear playing map.
  • Easy rules and scenarios, so you can start playing before WWV.

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (3)
Customer avatar
Theron H January 24, 2024 12:49 am UTC
Is this solitaire?
Reply
Customer avatar
mark W January 25, 2024 6:39 pm UTC
Hi Theron,

It isn't solitaire.
Customer avatar
January 20, 2018 10:33 pm UTC
PURCHASER
Regarding your title -- Commander has two m's. Looks like a simple typo.

Also, as of now, your previews don't seem to work.
Customer avatar
Nick R July 31, 2016 12:32 pm UTC
PURCHASER
Is it possible to provide the counter sheet as a PNG file? JPG isn't a great format for precise images.
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Electrum seller
Author(s)
Artist(s)
Publisher Stock #
TB003
File Size:
29.05 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF Click for more information
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
March 22, 2022
This title was added to our catalog on June 07, 2018.