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Top 100 Products
01.Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook
by Multi-Man Publishing

This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
02.Far Distant Ships

Far Distant Ships
by Long Face Games

A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent”  combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles...   [click here for more]
03.ASL Journal Bundle

ASL Journal Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
04.FEAR OF THE DARK skirmish wargame

FEAR OF THE DARK skirmish wargame
by Davi Suki

What is Fear of the Dark? Fear of the Dark is a solo horror skirmish wargame set in the worlds of madness created by H.P. Lovecraft. Solo as this game is designed to be played alone, just you trying to make your warband survive another day. Although it could be played with two or even three players in cooperative mode, that is, fighting together against the forces of darkness....   [click here for more]
05.ASL Annual Bundle

ASL Annual Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL...   [click here for more]
06.Wargamers Guide to Up Front

Wargamers Guide to Up Front
by Relative Range

The Wargamers Guide to Up Front Finally available in PDF format, here is the ultimate collection of articles for the Avalon Hill Game Company classic: Up Front. This book was originally printed in the late 1990s as a limited run and consolidates and expands upon the content distributed through the Relative Range newsletter. In addition to loads of variants and analysis,...   [click here for more]
07.Harpoon V

Harpoon V
by Admiralty Trilogy Group

Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
08.Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
09.Ruthless: A Stranger with a Gun

Ruthless: A Stranger with a Gun
by Fireball Forward

For decades the Blanco family has run the town of San Luis on the New Mexico border. So, they didn’t take to kindly to John Bannon when he rode into town and made himself the sheriff. Soon the silver mines, saloons and stage-coach were all working for him. Tensions between the Blancos and Bannon were boiling over when a quiet stranger with a wicked gun rode into town. Who will win control of...   [click here for more]
10.Modern Chinese Maritime Forces

Modern Chinese Maritime Forces
by Admiralty Trilogy Group

      Modern Chinese Maritime Forces, by Manfred Meyer, a noted artist and illustrator, provides up-to-the minute information on Chinese sea power. It lists all Chinese state vessels – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries law Enforcement Command, and many other state-sponsored agencies that carry out China’s...   [click here for more]
11.A Billion Suns: Interstellar Fleet Battles

A Billion Suns: Interstellar Fleet Battles
by Osprey Publishing

A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar...   [click here for more]
12.TtS! For King and Parliament - Marlowe to Maidenhythe scenario eBook

TtS! For King and Parliament - Marlowe to Maidenhythe scenario eBook
by To the Strongest!

The 66 page Marlowe to Maidenhythe scenario eBook is a digital file, designed for the TtS! For King and Parliament English Civil War rules but useful with other rule systems too. The PDF contains twelve free-standing fictional scenarios set in the counties of Buckinghamshire and Berkshire during the English Civil War. They tell the story of a series of clashes between Sir John Boulters (for the...   [click here for more]
13.Ruthless: I Rode with Custer

Ruthless: I Rode with Custer
by Fireball Forward

Ever since that fateful day when George Armstrong Custer’s battalion of the Seventh Cavalry met its fate on the Little Bighorn River, men made careers by selling their stories claiming to be the sole survivor.  By the 1950s the last of these men, as well as the Sioux and Cheyenne participants, were in their twilight years.  They all vied for a chance to tell the tallest tale and have their story...   [click here for more]
14.Panzerschiff 3rd ed.

Panzerschiff 3rd ed.
by Minden Games

Panzerschiff 3rd ed. is an introductory-level tactical WW2 naval wargame for two players.  Famous battleships and battlecruisers from various nations are maneuvered into combat, and fire their guns to sink enemy ships.  Panzerschiff 3rd ed. comes with rule rooklet (including standard and optional rules), 41 ship counters, ship logs, map grid, and...   [click here for more]
15.Five Leagues from the Borderlands 2E

Five Leagues from the Borderlands 2E
by Nordic Weasel Games

Welcome to the edge of civilization, where brigands rule and where the shadows are long. In tiny villages, people huddle in fear as terrors prowl the night. Out here, your word is as good as your sword and nobody will miss you. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black...   [click here for more]
16.Brutal Quest - Narrative skirmish rules based on the planet 28 engine

Brutal Quest - Narrative skirmish rules based on the planet 28 engine
by Mammoth Miniatures

Brutal Quest is a fantasy narrative skirmish game, built on the Planet 28 rules engine. Brutal quest is designed to provide you with a set of simple wargames rules, allowing for fast and exciting games of minaiture combat with warbands of kitbashed characters. These rules can also be expanded with the in deptch campaign and narrative systems included, Allowing you to add roleplay sessions, individual...   [click here for more]
17.Blitzkrieg Deluxe

Blitzkrieg Deluxe
by Relative Range

Blitzkrieg Deluxe is a "generic" World War 2 era wargame that pits two fictional nations against each other over a fictional land mass represented by a huge 34 by 55 inch map. The game is easy to learn with the rules clocking in at under sixeteen pages, but difficult to master as the options available to each player are numerous. Do you mass your assault at the enemy's borders,...   [click here for more]
18.America's Navy

America's Navy
by Admiralty Trilogy Group

America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
19.Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook

Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook
by Amarillo Design Bureau

Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This book has a detailed history, ship descriptions, four new scenarios, and the Master Ship...   [click here for more]
20.Fantastic Battles

Fantastic Battles
by NLWright

Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four...   [click here for more]
21.FEAR OF THE DARK wargame de terror en solitario

FEAR OF THE DARK wargame de terror en solitario
by Davi Suki

Fear of the Dark es un juego narrativo de miniaturas ambientado en los mundos de H.P. Lovecraft con la particularidad de que es un juego diseñado para ser jugado en solitario, aunque podría jugarse con dos o tres jugadores en modo cooperativo, o sea, luchando juntos contra las fuerzas de la oscuridad. “...es un juego narrativo en solitario de escaramuzas de miniaturas...” Narrativo ya que...   [click here for more]
22.Russia's Navy

Russia's Navy
by Admiralty Trilogy Group

Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
23.BERLIN '84: Skirmish Rules for COLD WAR3!

BERLIN '84: Skirmish Rules for COLD WAR3!
by Rooksdown Games

BERLIN ’84: Skirmish Rules for Cold War3! August 1984, after tensions rise the unthinkable has happened! World War III has started with the Soviet invasion of West Germany. Berlin is surrounded and left to it’s fate with no possibility of being relieved or replenished, the units stationed in Berlin are in the fight of their lives as they are attacked on all sides by the East German  Grenztruppen...   [click here for more]
24.Russia's Aircraft

Russia's Aircraft
by Admiralty Trilogy Group

Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
25.Clash of Spears

Clash of Spears
by Fighting Hedgehog

Welcome to CLASH! Keep your wits and courage at hand, for in CLASH you will need both to lead your band of warriors to victory. CLASH of Spears allows you to play raids and skirmishes in ancient times using small forces of 30 or more figures per side. This fast-paced game demands constant attention from all players as they alternate using their commanders...   [click here for more]
26.Aurelian, Restorer of the World

Aurelian, Restorer of the World
by Hollandspiele

Designer: Tom Russell Map Art: Ania B. Ziolkowska Hex Number: 55 Duration: 60 minutes Players: 1 Solitaire Suitability: High Theme: Ancients The Roman Empire is broken. The crisis of the third century - a decades-long fever dream of civil war, plague, and economic...   [click here for more]
27.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
28.CORFÙ 1716  JUDITHA TRIUMPHANS

CORFÙ 1716 JUDITHA TRIUMPHANS
by Lumaca Games

Corfù 1716 is a wargame for two players simulating the last Venetian victory against the Ottoman Empire. After the Morea War and the Passarowitz Peace (1699), with the Venetian reconquest of the Peloponnese area thanks to the great Doge Morosini, the Ottoman Empire seeks its revenge. In 1715 the Empire is ready and with the Second Peloponnesian War, it recaptures, thanks to some fortunate events...   [click here for more]
29.America's Aircraft

America's Aircraft
by Admiralty Trilogy Group

America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
30.Pulp Alley 2E - Core Rules PDF

Pulp Alley 2E - Core Rules PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. PLAY SOLO, CO-OP, or VERSUS! Fast-play rules capture the thrilling pace of the pulps and cliffhanger serials! Create your own characters - quick and easy. Players never...   [click here for more]
31.American Civil War Side Wheelers 1/1200

American Civil War Side Wheelers 1/1200
by Long Face Games

A set of seven side wheel transports and gunboats modelled in 1/1200 typical of those seen on rivers in North America during the American Civil War. This title contains the .stl files for 3-D printing. ...   [click here for more]
32.Horizon Wars: Zero Dark

Horizon Wars: Zero Dark
by Precinct Omega Publishing

A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
33.Five Parsecs Bug Hunt

Five Parsecs Bug Hunt
by Nordic Weasel Games

Maybe they don't show up on infra-red at all.. * * * Welcome to Five Parsecs Bug Hunt. Roll up your characters and delve into a solo campaign game fighting horrid aliens, completing objectives and hoping to hang on while the evac shuttle arrives. Your characters will progress from mission to mission (if they survive) gaining experience and reputation, while engaging...   [click here for more]
34.COLD WAR3! Rules for Modern Warfare 1960-1990

COLD WAR3! Rules for Modern Warfare 1960-1990
by Rooksdown Games

COLD WAR3! Rules for Modern Warfare 1960-1990 Fully revised 4th Edition of COLD WAR3! infact, so revised and shiny and new it's a completley NEW book! Includes rules for combined arms using artillery, armour, mechanised, aircraft and support troops (such as engineers and medical personnel). Rules for the electronic battlefield, nuclear, biological & chemical...   [click here for more]
35.Steel Warriors Miniatures Archive 2009 - Retro set

Steel Warriors Miniatures Archive 2009 - Retro set
by Tomoko's Paper Miniatures

This is a nostalgic retro set, which includes a huge amount of 2D paper miniatures of the "Steel Warriors" world from 2009. - 52 prints of 2D miniatures of infantry, transport, tanks, artillery and aircraft of the Steel Warriors (Lianra) - 59 prints of 2D miniatures of infantry, cavalry, transport, tanks, artillery and aircraft of the Former Empire (Keno) - 23 prints of ally 2D miniatures - Alana...   [click here for more]
36.South Atlantic War II, Second Edition

South Atlantic War II, Second Edition
by Admiralty Trilogy Group

South Atlantic War, Second Edition contains an in-depth treatment of all aspects of the 1982 campaign in the Falkland Islands. Its 26 scenarios can be played separately of as a connected campaign. The scenarios include information from recently released sources, complete orders of battle for both combatants. The first edition has been used at the Naval War College and Quantico for officer...   [click here for more]
37.Warfleets: FTL - Full Rulebook

Warfleets: FTL - Full Rulebook
by onepagerules

Warfleets: FTL is a miniature wargame set in a distant galaxy at war, designed for spaceships of all scales. The game mechanics are designed to be easy to learn but hard to master, bringing engaging spaceship battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic spaceship battles that you can customize...   [click here for more]
38.Panzerschiff Expansion & Cruiser Module Set

Panzerschiff Expansion & Cruiser Module Set
by Minden Games

Panzerschiff Expansion & Cruiser Module Set  is an add-on for Panzerschiff 3rd ed. (available separately).  You must own Panzerschiff 2nd or 3rd ed. to use this set.  Panzerschiff is an introductory-level tactical WW2 naval wargame for two players.  Famous battleships, battlecruisers, pocket battleships, heavy cruisers, and light cruisers...   [click here for more]
39.NUTS! 4th Edition

NUTS! 4th Edition
by 2 Hour Wargames

NUTS!  4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: • You...   [click here for more]
40.SEEKRIEG 5 Ship Logs - Great Britain 1880-1945

SEEKRIEG 5 Ship Logs - Great Britain 1880-1945
by SEEKRIEG

This collection of the SEEKRIEG 5 ship logs, originally released on CD in two separate sets, represents the majority of the vessels comprising the navies of Great Britain and Commonwealth Nations of Canada, Australia and New Zealand during the years 1880 to 1945. It contains all the ship logs from both sets and includes over 3,300 individual ship logs.  Any corrections made to the original release...   [click here for more]
41.Shadow of the Eagle

Shadow of the Eagle
by Partizan Press

The French Revolutionary and Napoleonic Wars are one of the most tempting and popular of military periods to wargame. The paradox is that the period can also be intimidating to those wishing to game it – there is so much to know and understand. Shadow of the Eagles was written to make the period more accessible, by providing a set of rules a little simpler than many of the popular sets. Experienced...   [click here for more]
42.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
43.Blitzkrieg Commander IV

Blitzkrieg Commander IV
by Pendraken Miniatures

Blitzkrieg Commander is an exciting wargame that allows you to recreate battles of the Second World War using miniatures on a tabletop. - Suitable for any scale miniatures, from 2mm right up to 28mm. - Simple command system that emphasises the fog of war. - Effective mechanism for casualty resolution. - Flexible figure ratio meaning one base represents a platoon. - Minimal setup...   [click here for more]
44.Zero Dark: Operation Nemesis

Zero Dark: Operation Nemesis
by Precinct Omega Publishing

This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike.  This book contains new rules for Horizon Wars: Zero Dark,...   [click here for more]
45.Six Gun Sound Devil's Elbow

Six Gun Sound Devil's Elbow
by 2 Hour Wargames

Our updated and best version of Six Gun Sound with our newer, streamlined mechanics. Play it with minis or the counters we've included. Six Gun Sound - Devil's Elbow Six Gun Sound – Devil’s Elbow puts you into the Wild West of 1876 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone, the Demise of the James/Younger Gang,...   [click here for more]
46.Yaah! Magazine and Complete Wargame #6

Yaah! Magazine and Complete Wargame #6
by Flying Pig Games

Yaah! Magazine is back with eighty splendiferous full-color pages dedicated to the games you love. With issue number six, editor Tom Russell and his merry band of writers have put together a number of features on an eclectic variety of titles, each illustrated with handsome photographs, and anchored by stylish, one-of-a-kind layout by our esteemed art director Guillaume Ries. We here at the Pig like...   [click here for more]
47.One Page WWII: Tank War Ardennes

One Page WWII: Tank War Ardennes
by Micro RPG

Cadet! You are a tank commander during the Battle of the Bulge in WWII. The Ardennes forest is a harsh climate, and the cold December timing of the battle is sure to try you and your crew. Your orders are to sweep the area for German units and drive them back, clearing the way for the Allies to invade Germany and END THIS WAR! One Page WWII: Tank War Ardennes is a solitaire roll and write...   [click here for more]
48.Renegade Scout - Bleeding Edge Retro Gaming

Renegade Scout - Bleeding Edge Retro Gaming
by Nordic Weasel Games

Welcome to Renegade Scout. What is Renegade Scout? Other than 206 pages jammed full of gaming goodness? This is a set of science fiction miniatures rules aimed at not only recapturing the spirit and feel of old school science fiction gaming, but presenting it in an updated and improved form, combining familiar mechanics with the polish and elegance expected in a modern...   [click here for more]
49.Star Fleet Marines Battle Manual

Star Fleet Marines Battle Manual
by Amarillo Design Bureau

Improvise, Adapt, and Overcome! The pirates have beamed down to the planet. Do they have a secret base? Are they holding hostages? Time to send in the Marines! The Star Fleet Marines Battle Manual has all the published rules for Star Fleet Marines and the scenarios from the rulebooks in Assault and Last Stand. But wait! There’s more! Every additional scenario...   [click here for more]
50.Mythos Encounters Horror Skirmish

Mythos Encounters Horror Skirmish
by Diceless Hero Games

Cooperative Miniature Encounters in the Cthulhu Mythos Mythos Encounters is a miniature skirmish game of the Cthulhu Mythos. This is a cooperative game, in which Investigotors work together to face the horrors of ruthless cultists, mysterious alien creatures and the elder gods themselves. Your investigators can face enemies head-on, trusting in your strength and weaponry, or take...   [click here for more]
51.Yaah! Magazine and Complete Wargame #3

Yaah! Magazine and Complete Wargame #3
by Flying Pig Games

The summer issue of Yaah! is bigger, better, and gamier than ever before, as we make the move from 60 to 72 pages. That's twenty percent more space in which to wax poetic about the games we love, and that enables us to go deeper and broader, with more crunchy detail, more things to play, and a little something for every taste.   We get the party started with an in-depth look at GMT's popular COIN...   [click here for more]
52.Fighting Iron - Naval Wargame Rules for the Ironclad and Pre -Dreadnought Eras

Fighting Iron - Naval Wargame Rules for the Ironclad and Pre -Dreadnought Eras
by Rory Crabb

Fighting Iron is a set of wargame rules for recreating naval battles during the era of Ironclads and Pre-Dreadnought battleships covering the time period of 1860 (the launch of the first ironclad) to 1906 (the launch of the first modern big gun, steam turbine driven battleships, HMS Dreadnought) including the American Civil War. The rules can be used with various miniature scales ranging from 1/600...   [click here for more]
53.TRIUMPH! v1.1

TRIUMPH! v1.1
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. This is the v1.1 PDF edition of Triumph!...   [click here for more]
54.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
55.Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)
by Amarillo Design Bureau

Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. Now in color so you can easily find various ship systems, this...   [click here for more]
56.BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME
by Table Salt Gaming Designs

...   [click here for more]
57.Age of Hannibal

Age of Hannibal
by Greg Wagman

Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
58.D-Day to Berlin

D-Day to Berlin
by Day of Battle Games

D-Day to Berlin is an abstract treatment of Corps-level actions on the Western Front 1944-1945.  Players are Division and Corps Commanders.  Each player maneuvers his units and attacks the enemy, hoping to route or destroy as many enemy units as possible and gain his Objectives.  D-Day to Berlin  is a fast playing game and is usually over in 2-3 hours. The rules only take up about 20 pages!  ...   [click here for more]
59.Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle
by Ad Astra Games

The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
60.To the Strongest!

To the Strongest!
by To the Strongest!

To the Strongest! is a set of simple rules for Ancient and Medieval tabletop wargaming.  It enables a battle to be fought with model soldiers on a dining room table and won or lost in less than two hours. But the rules also support huge battles, with several thousand figures and up to five players a side. Games can be played with miniatures in any scale and based for any of the common wargaming rules...   [click here for more]
61.ASL Classic

ASL Classic
by Multi-Man Publishing

The ASL Classic contains scenarios, articles, and more! SQUAD LEADER CLINICS - Tips to Better Your ASL Play. By Jon Mishcon. FROM THE EDITORS - Why Classic ASL? By The Editors. 1987 ASL TOURNAMENT - The Greatest Tournament Scenarios Ever? By Jon Mishcon and Joe Suchar. ONE-HALF FP - The Incremental IFT Variant. By Jay Kaufman....   [click here for more]
62.Old things hidden below. Five Leagues scenario 2

Old things hidden below. Five Leagues scenario 2
by Nordic Weasel Games

If you kill an old undead lord, you don't actually get cursed do you?  * * * * * The second Scenario pack for Five Leagues offers a 3 encounter scenario delving into an old tomb for treasure. You'll be able to explore the ruins, find clues to a mysterious old cult (which will create a new mission to follow after completing this scenario), meet a new hero with the unique ability...   [click here for more]
63.American Civil War Stern Wheelers 1/1200

American Civil War Stern Wheelers 1/1200
by Long Face Games

A set of seven stern wheel transports and gunboats modelled in 1/1200 typical of those seen on rivers in North America during the American Civil War. This title contains the .stl files for 3-D printing. ...   [click here for more]
64.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
65.Nightwatch: Terror and Treasure in the Dark Corners of the World

Nightwatch: Terror and Treasure in the Dark Corners of the World
by P. Todoroff CCWC

NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of the game, your characters will rise through the ranks of their chosen...   [click here for more]
66.To the Strongest! Medieval Army List eBook

To the Strongest! Medieval Army List eBook
by To the Strongest!

This PDF contains 106 TtS! medieval army lists, including background information on the armies and images of painted wargames figures. The medieval lists cover the 600-1500 CE period. I will be publishing updated versions of this book with new material at approximately three monthly intervals until the end of 2022. I'll post the new  ...   [click here for more]
67.Afterglow

Afterglow
by Placeholder Productions

*For the first month on sale, anybody who purchases Afterglow will get a discount code that allows them to buy Outer Dark for half price.* Afterglow is a wargame of hyperlight space combat set in the distant future. Players are STARCORE Commanders, a hybrid of human consciousness and alien supercomputer used to conduct interstellar warfare at...   [click here for more]
68.Gang Wars - Grimdark Future Firefight Expansion

Gang Wars - Grimdark Future Firefight Expansion
by onepagerules

Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike. This game expansion for Grimdark Future: Firefight adds lots of extra content to the...   [click here for more]
69.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
70.Yaah! Magazine and Complete Wargame #7

Yaah! Magazine and Complete Wargame #7
by Flying Pig Games

The seventh issue of Yaah! Magazine is another gorgeous grab-bag of mirth, merriment, and awesomeness-- great articles, great scenarios, a great pack-in game, and two great expansions! For starters, there's a titanic triptych of  Old School Tactical (OST) material: an interview with designer Shayne Logan, a brand-new scenario from Shayne designed just for the magazine, and a great AAR from Eddie...   [click here for more]
71.Yaah! Magazine and Complete Wargame #2

Yaah! Magazine and Complete Wargame #2
by Flying Pig Games

Yaah! Magazine #2.  In this issue we will interview the founder of The Little Game Company That Could, Alan Emerich, and take an in-depth look at one of Victory Point Game's popular titles, Imperial Stars II. We'll give you a hint on that one. Gamer Girl and wall-climber extraordinaire, Ania B. Ziolkowska, loves it.  Is that too many commas? Brad Smith, owner of Hexsides and Hand Grenades provides...   [click here for more]
72.To the Strongest! Ancient Army List eBook

To the Strongest! Ancient Army List eBook
by To the Strongest!

This PDF contains 152 TtS! ancient army lists, including background information on the armies and images of painted wargames figures. The ancient lists range from the Third Millennium to around 600 CE in the Dark Ages. You should be able to see a list of the included army lists, by previewing the contents pages. I will be publishing updated versions of this book with new material at approximately...   [click here for more]
73.Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules
by Mammoth Miniatures

Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
74.Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)
by Amarillo Design Bureau

Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. This is the classic black-and-white 56-page SSD book from SFB...   [click here for more]
75.Lion Rampant: The Crusader States

Lion Rampant: The Crusader States
by History and Games Lab Edinburgh

Lion Rampant: The Crusader States is an expansion for Lion Rampant: Medieval Wargaming Rules.  It is an historical gamebook that explores the Middle East during the heyday of the Crusades, between 1097 and 1291. The Crusader States of the Holy Land were a unique meeting point for people and military forces from all over Europe and the Middle East, but also from...   [click here for more]
76.Table Battles

Table Battles
by Hollandspiele

Game design: Tom Russell Hex number: 18 Duration: 20 minutes Players: 2 Solitaire Suitability: High Theme: All of human history Table Battles cards have been upated to 2nd Edition with two new scenarios. (8-24-2020) Here is something new and exciting, something...   [click here for more]
77.Rifles in the Ardennes

Rifles in the Ardennes
by Tiny Battle Publishing

"You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.” - Winston Churchill The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became...   [click here for more]
78.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to...   [click here for more]
79.Red Menace (2nd Edition)

Red Menace (2nd Edition)
by Battlespace Games

The 2nd edition includes all new artwork for the map, counters, reference sheets, cards, and new rules, units, and scenarios.  The use of cards for Random Events and Soviet Cities (for Soviet AI Target Assignment) instead of chit-pull is also new for this edition.   Using the rules and scenarios, you may also play on Tabletop Simulator here: https://steamcommunity.com/sharedfiles/filedetails/?id=2144859787  ...   [click here for more]
80.For King and Parliament

For King and Parliament
by To the Strongest!

TtS! “For King and Parliament” is a simple set of wargames rules for the Civil Wars in England (and Scotland and Ireland) of the mid-Seventeenth Century. Written by Simon Miller and Andrew Brentnall, they use mechanisms that will be immediately familiar to players of the popular “To the Strongest!” ancient and medieval rules. Using For King and Parliament, a battle can be fought and won (or...   [click here for more]
81.Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.
by Minden Games

Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
82.For Whom The Dice Rolls

For Whom The Dice Rolls
by Wargaming for Grown Ups

"For Whom The Dice rolls" is a set of innovative tabletop wargame rules for Brigade and Divisional battles in the Spanish Civil War. The basic unit for the game is the battalion, and battalion level tactics are the foundation of the game, within the structure of one or two brigades aside (although the system will cope with more and will function for multiple divisions) . The rules enable the early...   [click here for more]
83.Dawn of the Battleship 1.1

Dawn of the Battleship 1.1
by Admiralty Trilogy Group

      Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to...   [click here for more]
84.Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition
by Admiralty Trilogy Group

Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover...   [click here for more]
85.Seventh sons (part III). Generic medieval warriors 12-13c.

Seventh sons (part III). Generic medieval warriors 12-13c.
by Vyacheslav Batalov

The third part of the Seventh Sons playable faction is dedicated to special units and types of troops. Traditionally, the characters are depicted in a neutral color scheme, which allows soldiers to be included in the army of any of the three playable factions. The feudal system of manning the army did not exclude the possibility of hiring professionals and volunteers. Sometimes these were organized...   [click here for more]
86.Grimdark Future: Firefight - Full Rulebook

Grimdark Future: Firefight - Full Rulebook
by onepagerules

Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that...   [click here for more]
87.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
88.Over the Alps

Over the Alps
by Greg Wagman

Over the Alps is the official Punic Wars scenario supplement for Age of Hannibal. This PDF covers the 15 most famous battles of all three Punic Wars. Each historical scenario has been well-researched with primary and secondary source material, including tabletop maps and orders of battle for the opposing armies. We've also included rules, tokens, and a stunning campaign map for you...   [click here for more]
89.Out of the Attic Issue #1

Out of the Attic Issue #1
by Multi-Man Publishing

The Out of the Attic contains out of print scenarios, articles, replays, and more! A VIEW FROM THE ATTIC - Words from the Editors by MMP BRING ON THE NIGHT - Learning the Night Rules Phase by Phase by J.R. VanMechelen SERIES REPLAY: SICILIAN MIDNIGHT - Battle of the Titans by Guy Chaney, Kevin Meyer, and Jim Turpin WHO RULES THE...   [click here for more]
90.Blood in Space - 2nd Edition

Blood in Space - 2nd Edition
by STUDIUM CMLXV

Blood in Space is a micro but complete set of rules for solitaire or co-op skirmish game, set on a sci-fi background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left to the player, only the “important” rules are included in the eighteen...   [click here for more]
91.SEEKRIEG 5 Ship Logs - Germany 1880-1945

SEEKRIEG 5 Ship Logs - Germany 1880-1945
by SEEKRIEG

This collection of the SEEKRIEG ship logs, originally released on CD in 2004, represents the majority of the vessels comprising the navies of Germany during the years 1880 to 1945. Any corrections made to the original release are included in this set of files (including all corrections released in the 2/18/2009 CD version and subsequent corrections through 2019).  A total of 1,137 ship logs are included...   [click here for more]
92.SEEKRIEG 5 Ship Logs - Italy 1880-1945

SEEKRIEG 5 Ship Logs - Italy 1880-1945
by SEEKRIEG

This collection of the SEEKRIEG 5 ship logs, originally released on CD in 2009, represents the majority of the vessels comprising the navies of Italy during the years 1880 to 1945. Any subsequent corrections made to the original release are included in this set of files.  A total of 986 ship logs are included and, wherever possible, planned warships, conversions and never completed vessels are also...   [click here for more]
93.Battleship

Battleship
by Voxelhouse

Battleship "Vesarius"  proudly build by Cosmo Motors shipyards! For your sci-fi wargame table and space combat games.  For SLA, the Printers size about 6 inches long. ...   [click here for more]
94.Armageddon War

Armageddon War
by Flying Pig Games

Following disease, famine, and economic collapse among the world's first-line powers, conventional war erupts in the Mid-East for what arable land remains. Old allies join the carnage, and the war grows, pitting age-old adversaries and their new friends against each other. Armageddon War depicts the chaos in the midst of this war. Armageddon War is a platoon level game set in the near future. The...   [click here for more]
95.Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook
by onepagerules

Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
96.Home Fleet 2012 Standard

Home Fleet 2012 Standard
by Admiralty Trilogy Group

Home Fleet’s140 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies from the Second World War. Almost every Command at Seaproduct published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but now the information...   [click here for more]
97.Gruppe Nord 2012 Standard

Gruppe Nord 2012 Standard
by Admiralty Trilogy Group

Gruppe Nordtraces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II.             Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: BismarckAdmiral Graf SpeeScharnhorstand many others. However, the battle history...   [click here for more]
98.Birds of Prey Complete Bundle

Birds of Prey Complete Bundle
by Ad Astra Games

Birds of Prey is a revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Physics-based systems model aircraft performance differences correctly and simply through the use of only two elegant playaids; graphical computers known as nomograms. Missiles fly out towards...   [click here for more]
99.Five Leagues Character Compendium

Five Leagues Character Compendium
by Nordic Weasel Games

What does a house cat, a ranger from the wildlands, an enchanter and a torch bearer have in common? The Character Compendium compiles all four previous Character Packs into a single book, offering you: Notable characters - New heroes to hire into your warband, each with their own strengths and flaws. Animal companions - Who doesn't want a furry (or scaly!) friend when you go adventuring?...   [click here for more]
100.1745-1746 Jacobite Flags (Wentworth's List)

1745-1746 Jacobite Flags (Wentworth's List)
by Through All Ages LLC

Fight at Culloden under these Jacobite banners!  All of these flags were captured during the battle and recorded in a list by Major Hugh Wentworth.  He also gave unit designations for many of them. This author's interpretations are in parenthesis. 1. A White Linen Colours, Farquharsons. (Presumably plain white) 2. White Linen, "Terores Ferio", Chisholms.  (The Chisholm motto is Feros Ferio, but...   [click here for more]
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